Using Visual Dataprep in Unreal Engine | Webinar

  προβολές 15,366

Unreal Engine

Πριν μήνα

Discover how to easily optimize AEC and manufacturing CAD assets using Visual Dataprep, a high-level tool for data preparation for non-programmers.
We’ll cover:
- Visual Dataprep UI and workflows
- Optimizing performance
- Using repeatable recipes
- Creating custom operators in Blueprint
Want to explore more Unreal learning resources? Check out our free video courses and guided learning paths at www.unrealengine.com/en-US/onlinelearning-courses.
**TIMESTAMPS**
00:00 Intro
00:08 Webinar Overview
00:36 High-Level look
01:08 What Visual Dataprep Can Do For Us
01:43 Key Takeaways
03:12 Plugins
04:35 Using the Dataprep Tool and Importing
06:48 Creating a Dataprep Asset
20:08 Using Rhino3D
22:55 Scaling and New Actions & Instances
26:31 Bringing in an Asset from Maya using the Dataprep tool

Σχόλια
Boris Piterskiy
Boris Piterskiy Πριν 2 ημέρες
Hi guys! I have a question. When I try to animate the second element, the screw is bifurcated. One is standing, and the other is moving at the same time.
Laura García Ardura
Laura García Ardura Πριν 24 ημέρες
thanks! ;)
Ben Salter
Ben Salter Πριν μήνα
Sorry.
Pedro Munoz Ruiz
Pedro Munoz Ruiz Πριν μήνα
Hello unreal 30 years ago I had an autocad project for interactive virtual reality for houses But the computers and software weren't ready At that time I made these programs which I sold I made this program for carpenters who without computer skills will design their kitchen furniture in 3d I am currently looking for a programmer to start my project from 30 years ago My goal is to make virtual design software for all people in the world super simple Make it a standard for interior design and construction The most important thing is the simplicity so that it is used by all the people with knowledge and not knowledge of design If you are interested we can cooperate to make my dream come true I can contribute my knowledge in kitchen furniture and cupboards as well as my software which must be adapted for Unreal My software 3dcocinas And 3darnarios grpost.info/will/3aShesChhayIhcY/b-nteo grpost.info/will/splqocuklpmYnbw/b-nteo Regards 3dcocinas@gmail.com 0034652311721 Pedro Spain
TruPixel Media LLC
TruPixel Media LLC Πριν μήνα
What additional work would need to be done to have the rotor blades bend accurately while increasing in speed?
Matthew Doyle
Matthew Doyle Πριν μήνα
There are likely a few different ways to handle this. One way might be to have a version of the blades that are straighter (at speed) and then using Blueprint switch to those blades above a certain speed. Of course you'd likely want to have the switch occur with some sort of blend so it doesn't visibly pop. Perhaps using blend targets? I don't know the workflow because I haven't tried it myself. But those are my thoughts on how you might do it.
avinashlobo
avinashlobo Πριν μήνα
This is brilliant! I've spent endless days doing scene transfer from 3D apps to Unreal before even Datasmith existed. I thought Datasmith was a miracle, this is just a completely unexpected and SUPER welcome addition to the pipeline. You guys rock!
Matthew Doyle
Matthew Doyle Πριν μήνα
Glad you liked it. It was our pleasure to put it together.
Matthew McPhillips
Matthew McPhillips Πριν μήνα
Good tools.
Swapnil Nishad
Swapnil Nishad Πριν μήνα
I wanna to create a city in Unreal Engine but, If I were to create a straight road or the same road looping itself : then I can use Spline tool to shape my road and make a straight or looping road but, How to create a road network ? Like now its is a straight road but there is a left turn so sidewalk could not be there and vice-versa to left side. Please do a livestream Please Please or suggest me any course or any tutorial. Thanks Unreal Engine !
Kremlebot
Kremlebot Πριν μήνα
Hi , answer the question please. Quixel assets and textures will be available on UE5?
Ken Pimentel
Ken Pimentel Πριν 28 ημέρες
yes
zena douha
zena douha Πριν μήνα
good
espada9000
espada9000 Πριν μήνα
So are you guys working on this game as we speak? grpost.info/will/vWyNgbiKqm2nh6g/b-nteo
WIlis matrix
WIlis matrix Πριν μήνα
Wow, Iworked recently on an autocad files and it was a nighmare, If I knew about this tool I would spent less time on that task !
Stéphane NUFER
Stéphane NUFER Πριν μήνα
Very interesting webinar, very interesting tool
20UBBA059_Ashok Kumar.B
20UBBA059_Ashok Kumar.B Πριν μήνα
Wow😱😱😱 what a ray tracing 40:1
4Folhas Games
4Folhas Games Πριν μήνα
Is it possible to make a joystick using Bionic Arm technology? grpost.info/will/0Kt7n7l7fKd7cNo/b-nteo For example, on a PC mouse you can adjust the sensitivity, if you create two pulses like watches, one for each arm and we use a very high sensitivity, it might be possible to control a PC, type texts and play using micro movements. This would make it feel like playing with your eyes only.
Martin Ndirangu
Martin Ndirangu Πριν μήνα
Thanks for the webinar
vi Advena
vi Advena Πριν μήνα
Cool video! But when we will completely migrate from fbx to gltf? I want to use Open Source pipeline and drag'n'drop my character with animations to engine easy. Fbx has many problems and not the best. Would be nice to load whole blender scenes. Blender now support USD export/import.
Ken Pimentel
Ken Pimentel Πριν 28 ημέρες
We have a glTF exporter in the works for next release. We already read glTF - however the scope of glTF is much smaller than FBX, so don't expect glTF to replace FBX
IZNA
IZNA Πριν μήνα
UE4 please take our team for your community we are very talented guys
Free 3D channel
Free 3D channel Πριν μήνα
Unreal Engine! You are the best!
Moses King
Moses King Πριν μήνα
At some point, the Unreal engine will have to be renamed to the "Real Engine." Keep up the great work guys.
Polygon Hive - Make Your Game
Polygon Hive - Make Your Game Πριν μήνα
Thanks for the presentation!
ADCHOL. ORG.
ADCHOL. ORG. Πριν μήνα
Yours heartily share recommend
Wassim Mix
Wassim Mix Πριν μήνα
Legend Nice video
Tolga İNCESU
Tolga İNCESU Πριν μήνα
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